Frank Joppe's blog articles

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on 3/15/2015 2:57 AM
Hoeveel regels heb je nodig om een simpele WCF service te starten die onder Linux draait? Antwoord: circa 30 regels. Sterker, je kunt die WCF zelfs draaien zonder te compileren, want het werkt gewoon in de F# Interactive! Je moet wel de wereld en zijn moeder installeren om dit voor elkaar te krijgen. Oorspronkelijk was het mijn doel om eens wat meer te zien van Hadoop. Maar zover is het nog niet echt gekomen. Mijn installatie, onder Windows 7 (maar wel laptop met Bang en Olufsen boxen!): [...]
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on 2/14/2015 9:00 AM
Short blog this time. I am introducing Websharper at my employer’s, but while sharing, I had a few startup problems. Probably, this information is already on the internet somewhere, but as it took me a while to solve these issues, I thought I might write a blog about it. Coming from 2.5 A few months ago, I installed Websharper 2.5.128.65. If you install Websharper today, you will download version 3.0.15.92-alpha. Unfortunately this contains breaking changes for your old code if you wrote any [...]
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on 2/14/2015 7:46 AM
Na maanden voorbereiding is het eindelijk zover. Ik ga een workshop over F# houden in den Haag op 17 maart aanstaande, bij Delta-N. Deze workshop is voornamelijk bedoeld voor mensen die al enige programmeerervaring hebben. Een nieuwe programmeertaal leren is een flinke investering. In deze workshop gaan we in hoog tempo door de basisvaardigheden heen, die je nodig hebt om met F# aan de slag te gaan. Hierbij laten we laten we de deelnemers vooral veel zelf doen, want daar leer je het [...]
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on 1/24/2015 8:06 AM
Je kunt F# op verschillende manieren gebruiken, waaronder het “Exploratief Programmeren”. Wie wel eens een SQL query heeft geschreven in een Database tool, heeft al eens aan “exploratief programmeren” gedaan. Eerst maak je een query, daarna run je deze, vervolgens controleer je de resultaten, en daarna blijf je sleutelen totdat de query teruggeeft wat je wilt. Dat snelle actie-correctie programmeren is dus exploratief programmeren, en dat kan ook in F#, via de F# Interactive. In Visual [...]
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on 1/17/2015 7:17 AM
Somewhere in 2011 I started a game with the working title “Three is a Crowd” (TIC for short). The game is a version of Reversi, but now for three players. The main goal of creating this game was: learning and using new technologies, keeping my tech-knowledge up-to-date. In that respect, it reflects my personal interests. TIC was originally written in C#. At some moment I was interested in a better way to write the AI, and that started me on learning F#. Quickly I came to the conclusion, th [...]
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- visual f#团队很高兴地宣布中国的csdn博客正式成立 × 1
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- yaml × 1
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- zach bray × 1
- zeromq × 1
- zombie.js × 1
- zurich × 1
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