Community for F#

Blog articles of Community for F#

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on 7/12/2012 3:20 PM
Today we released another new slot that runs on our F# slots engine onto JackpotJoy Slots. This time it’s a Japanese themed game with a rather cool bonus game feature Samurai vs Ninja Samurai vs Ninja is a 25-line slot, when you land a Samurai symbol on the first and a Ninja symbol on the [...]
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on 7/12/2012 1:49 PM
Related Posts Part 1 Part 2   Throwing Exceptions In F#, you can define a custom exception type by creating a type that inherit from System.Exception or using the lightweight exception syntax to define them with the same syntax as discriminated unions. You can throw exceptions in F# using the raise keyword or using failwith [...]
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on 7/10/2012 5:52 PM
If you're writing an academic paper or journal, what should you reference for F#?  Well, of course it's up to you! :-) But the topic came up here at MSR Cambridge this evening (after all, it is that time of year - POPL deadline!) Here are some options. I've included a BibTex reference for Expert F# further below since it's not so easy to find an auto-generated one on the usual sites. For F# as a language, I recommend referencing either Expert F# (for the earliest, end-to-end description of the language)[...]
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on 7/9/2012 4:42 AM
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on 7/8/2012 3:38 PM
Related Posts Part 1   if-else In F#, if-else if-else control flow is expressed in the form if Exp then Exp elif Exp then Exp else Exp: let f n =     if n = 42 then         printfn “%d is the answer to the ultimate question of life, the universe and everything” n     [...]
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