Community for F#

Blog articles of Community for F#

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on 12/25/2011 1:31 PM
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on 12/21/2011 6:46 PM
Generic type parameters were introduced in C# 2.0, and they gave us the ability to write code that works against any type that matches a set of constraints and remove the need to create type-specific overloads, e.g.: A few years passed, and dynamic types was introduced in C# 4, which allows us to bypass compile-time [...]
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on 12/12/2011 11:53 AM
For the past year I’ve been working almost entirely in F# and have found the experience to be everything I hoped it to be and better. In just six months I was able to bring a research project to fruition which has since made our company millions of dollars. F#’s terseness made algorithms a joy [...]
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on 12/11/2011 3:30 PM
Due to popular demand… well, I had a couple of requests anyway :-) So heres my post inspired by my recent encounters profiling some of the code in Fracture-IO.  I have recently been profiling the code in fracture to remove any so called low hanging fruits.  During this time I also noticed an increase in [...]
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on 12/11/2011 3:30 PM
Due to popular demand… well, I had a couple of requests anyway :-) Heres a post inspired by my recent encounters profiling some of the code in Fracture-IO.  I have recently been profiling the code in fracture to remove any so called low hanging fruits. During this time I also noticed an increase in memory allocation.  I remembered I had recently been experimenting in a branch using pipelets as a buffer between the send and receive stages in the Http Server, so I set up a simple test to see if pipelets were[...]
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