Community for F#

Blog articles of Community for F#

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on 1/28/2011 6:31 AM
Welcome to part 4 Part 1 Part 2 Part 3 Part 4 If you were looking forward to some exciting new F# code this time your going to be disappointed, however if you are like me and like looking at graphs and stats and digging in deeper into the code then your going to enjoy [...]
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on 1/28/2011 6:31 AM
Welcome to part 4 If you were looking forward to some exciting new F# code this time your going to be disappointed, however if you are like me and like looking at graphs and stats and digging in deeper into the code then your going to enjoy this, lets get started… I set up a 5 minute test with 50 clients connecting to the server with a 15ms interval between each one.  Once connected each client receives a 128 byte message from the server every 100ms so this will be a 500 messages per second test.  I am g[...]
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on 1/28/2011 6:31 AM
Welcome to part 4If you were looking forward to some exciting new F# code this time your going to be disappointed, however if you are like me and like looking at graphs and stats and digging in deeper into the code then your going to enjoy this, lets get started…
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on 1/25/2011 7:50 AM
MIX is probably the most well-known and one of, if not the most challenging conferences to present at. It usually features prominent community and Microsoft technology leaders and evangelists and aims to bring together web professionals from all around the world. [...]
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on 1/22/2011 2:10 PM
In part 4, I put together the foundations for a mini shooting game, with targets moving on the screen and you can ‘hit’ them by clicking inside the targets, etc. etc. I promised an update to make it feel more like a game, so here it is! Adding a background The black background was more [...]
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