Community for F#

Blog articles of Community for F#

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on 12/9/2014 6:10 PM
Some time ago, Microsoft announced Orleans, an implementation of the actor model in .Net which is designed for the cloud environment where instances are ephemeral. We’re currently working on a number of projects in Erlang and have run into some assumptions in distributed Erlang which doesn’t hold true in a cloud-hosted environment where nodes are [...]
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on 12/8/2014 9:22 AM
This blog post is a part of the awesome F# Advent Calendar (see the previous entry about writing algorithms in F# from Rick Minerich), so it inevitably needs a Christmassy theme. However, there is also going to be a serious theme for the blog post, which is domain-specific languages. One of my favorite examples of Domain-Specific Languages is a simple OpenGL library that I wrote some time ago for composing 3D graphics in F#. You can see it in my NDC 2014 talk Domain Specific Languages, the functional[...]
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on 12/7/2014 7:02 AM
It’s been a busy month, some top quality conferences – Code Mesh, Build Stuff, FuncBy and NDC London – all cramped into the space of 4 weeks. It has been a blast, lots of talks and valuable takeaways, and it was great to hang out with old friends and meet new ones. As soon as [...]
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on 12/7/2014 1:11 AM
This post is for the 7th day of the 2014 F# Advent Calendar. It has been said that functional languages can’t be as fast as their imperative cousins because of all of the allocation and garbage collection, this is patently false (as far as F# is concerned at least) largely because the CLR has value […]
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on 12/6/2014 10:55 AM
My adventure with Elm from Yan Cui   Video should be available on NDC’s vimeo channel in the coming weeks.
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