Blog articles of F# Bloggers

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on 2/21/2015 5:23 PM
A few weeks ago, I came across DiffSharp, an automatic differentiation library in F#. As someone whose calculus skills have always been rather mediocre (thanks Wolfram Alpha!), but who needs to deal with gradients and the like on a regular basis because they are quite useful in machine learning and numerical methods, the project looked pretty interesting: who wouldn’t want exact and efficient calculations of derivatives? So I figured I would take a couple of hours to experiment with the library. This post [...]
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on 2/14/2015 9:00 AM
Short blog this time. I am introducing Websharper at my employer’s, but while sharing, I had a few startup problems. Probably, this information is already on the internet somewhere, but as it took me a while to solve these issues, I thought I might write a blog about it. Coming from 2.5 A few months ago, I installed Websharper 2.5.128.65. If you install Websharper today, you will download version 3.0.15.92-alpha. Unfortunately this contains breaking changes for your old code if you wrote any [...]
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on 2/14/2015 7:46 AM
Na maanden voorbereiding is het eindelijk zover. Ik ga een workshop over F# houden in den Haag op 17 maart aanstaande, bij Delta-N. Deze workshop is voornamelijk bedoeld voor mensen die al enige programmeerervaring hebben. Een nieuwe programmeertaal leren is een flinke investering. In deze workshop gaan we in hoog tempo door de basisvaardigheden heen, die je nodig hebt om met F# aan de slag te gaan. Hierbij laten we laten we de deelnemers vooral veel zelf doen, want daar leer je het [...]
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on 2/10/2015 12:40 AM
Now, let me start this post by saying I love XNA/Monogame. XNA was Microsoft’s first (and currently last) attempt to have a first class managed framework for writing games. Luckily the excellent Monogame project has picked up Microsoft’s slack and … Continue reading →
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on 2/8/2015 11:35 AM
In this post, we are going to test the escaped concact/split functions that we implemented last time. Along the way, it will become apparent why F# is an ideal language for writing .NET unit tests. These are the signatures of the two F# functions to be tested:
val concatEscape : esc:char -> sep:string -> strings:seq<string> -> string
val splitUnescape : esc:char -> sep:string -> string:string -> seq<string>
Seen from C# (e.g., in Visual Studio's object browser), the signatures would look li[...]
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Latest blog articles by fsharp-bloggers (see all)
- Code Reuse with the SqlProgrammabilityProvider
- FSharpArm - part 2
- Decomposition Problem with F#, Dynamic Programming
- Error: Successive arguments should be separated by spaces or tupled
- Real-time analytics with Apache Storm – now in F#
- Real-time analytics with Apache Storm – now in F#
- Adding a [FixedLength] Attribute in Code-First Entity Framework
- F# Card Game Part 2 - Dealing Cards
- Language Safety Score, revisited
- FSharpArm - part 1
- F# Card Game Part 1 - Modeling the Domain
- Simplifying (?) State with C# Async
- Null-checking considerations in F# - it's harder than you think
- Null-checking considerations in F# - it's harder than you think
- Motif Finding with Gibbs Sampling (F#)
- A handy Powershell filter for converting plain text to objects
- A handy Powershell filter for converting plain text to objects
- F# as a Ubiquitous Language
- Taking a peek at F# on StackOverflow
- Catch of the month, April 2015
- Fibonacci Variations, Part 1: A Library-Based Infinite Sequence
- Fibonacci Variations, Part 1: A Library-Based Infinite Sequence
- First impressions with DiffSharp, an F# autodiff library
- Tips for the Websharper Novice
- Workshop FSharp in den Haag
- Simplifying State with Async (with XNA/WPF examples)
- F#, an Ideal Language For Writing .NET Unit Tests
- F#, an Ideal Language For Writing .NET Unit Tests
- Secret Santa challenge in D
- The 2014 F# Tour in numbers
- Duck Typing in FSharp
- Spelling checker in F#
- Nested looping to programmatic depth in F#
- Nested looping to programmatic depth in F#
- The North Pole Type Provider: Escape from Santa’s Grotto!
- F# for C# developers: Creating escaped concat/split functions in F#
- F# for C# developers: Creating escaped concat/split functions in F#
- Textogramme
- Modelling Stochastically Independent Processes with F# Computation Expressions: Part 2
- Extending a 3rd-party API with F# units of measure
- Modelling Stochastically Independent Processes with F# Computation Expressions: Part 1
- Extending a 3rd-party API with F# units of measure
- Generating Permutations: Clojure or F#: Part 2
- Trying numl on OSX with F# and Xamarin
- Coding in the Age of Mobility: @fsibot 0.1 is out!
- Supercharging SQL Join with GTX Titan, CUDA C++, and Thrust: Part 2
- Supercharging SQL Join with GTX Titan, CUDA C++, and Thrust: Part 1
- Compiling CUDA Projects with Dynamic Parallelism (VS 2012/13)
- Your Flying Car is Ready: Amazing Programming Tools of the Future, Today!
- Picasquez vs Velasso: Classics Mashup with F#
- Make IIS Express works with http://127.0.0.1
- Metaprogramming with IronPython - Part 2
- Metaprogramming with IronPython - Part 1
- RabbitMQ - Removing the MSSql queue antipattern
- New Blog
- Cloud Security, For Real This Time: Homomorphic Encryption and the Future of Online Privacy
- "Test-Only Development" with the Z3 Theorem Prover
- 2048 – Type Provider Edition
- Emerging Languages Camp Part 5: Axiomatic Language
- An elliptical pool
- How F# cured my 2048 addiction
- Could not run the “GenerateResource” task because MSBuild could not create or connect to a task host with runtime “CLR2″ and architecture “x86″.
- Some of my favourite tech books!
- Emerging Languages Camp Part 4: Nimrod and Dao
- BASIC’s 50th Anniversary … and more crazy F# type providers!
- How to fail while implementing agile
- Using F# and R Provider with Kaggle’s Facial Keypoints Detection
- Emerging Languages Camp Part 3: Noether
- Solving Puzzle Quest with F# Part 1
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- void is a bug
- Emerging Languages Camp Part 2: Daimio and Babel
- D3 Fisheye Distortion for Bar Charts
- Book Review: F# for Quantitative Finance
- The Don Syme type provider
- Cloud Security, For Real This Time
- Amoeba Optimization Method using F#
- Recursion and Tail-recursion in F#
- Recursion and Tail-recursion in F#
- Building a C# compiler in F#
- Learning F# with F# Succinctly by Robert Pickering
- Learning F# with F# Succinctly by Robert Pickering
- Re-introducing Community for F#
- The MineSweeper Type Provider
- The amazing Squirrelify type provider
- Fun with a toy robotic arm!
- Version 0.1 of Charon, a F# Random Forest
- Visualizing LINQ with GraphViz
- Create a super-duper-happy SPA web app using Durandal, Nancy, and Bootstrap
- Create a super-duper-happy SPA web app using Durandal, Nancy, and Bootstrap
- When Does Lexing End and Parsing Begin?
- year ++ 2013: my crazy year with F#
- Add Code Syntax Highlighting to your Ghost blogging site
- Add Code Syntax Highlighting to your Ghost blogging site
- Changing Ghost theme and add Disqus comment
- Set up Ghost blogging site on Windows Azure Websites
- Create and Run ASP.NET MVC project with Durandal Starter Kit on Visual Studio 2013
- SQL Provider - new stuff including PostgreSQL support and option types!
- SqlProvider : SQLite support (experimental)
- Let’s Build a Compiler… In F#!
- Building Mono on a Raspberry Pi (Hard Float)
- The Erasing SQL type provider (codename John)
- A Platform game in F# and SpriteKit – Part 7 – DSLs baby!
- Safe refactoring with Units of Measure
- A Platform game in F# and SpriteKit – Part 6 – Death
- A Platform game in F# and SpriteKit – Part 5.5 – Sound Effects
- A Platform game in F# and SpriteKit – Part 5 – Animation and Sound
- A Platform game in F# and SpriteKit – Part 4 – Running and Scrolling
- On Learning Programming and Math at Coursera
- Computing Self-Organizing Maps in a Massively Parallel Way with CUDA. Part 2: Algorithms
- Strange Loop Crossword
- Computing Self-Organizing Maps in a Massively Parallel Way with CUDA. Part 1: F#
- First steps with Accord.NET SVM in F#
- Starting an open-source rewrite of a validation microframework
- Field notes from the F# tour
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