F# Bloggers

Blog articles of F# Bloggers

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on 10/31/2014 12:54 PM
One classic trait you will find throughout enterprise software development is that people are literally treated as individual resources – to be shared, allocated, etc. Of course the management has a perfectly reasonable motivation – how else would you maximize gains or lower the cost of while solving multitude of problems that need solving? There are several underpinning […]
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on 10/26/2014 11:01 PM
From time to time, I get absorbed by questions for no clear reason. This is one of these times – you have been warned. So here is the question: can I use a logistic map to encode an arbitrary list of 1s and 0s into a single float, and generate back the series by applying the logistic map? I don’t think there is a clear theoretical or practical interest in this question, but for some reason I couldn’t shake it off, and had to do it. Just to clarify a bit what I have in mind, here is the expression for the[...]
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on 10/12/2014 12:46 PM
Well, last year’s F# tour was so much fun, I figured I would try to do it again, in Europe this time. I am becoming quite fond of F# tourism: after all, what better way to discover a place than going there and meeting locals who happen to have at least one common interest – and spread the F# love in the process? Anyways, if everything goes according to plan, I should be visiting F# communities in 7 different countries in 6 weeks :) As an aside, if you are running a meetup/user group that is somewhat on my[...]
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on 9/21/2014 5:40 PM
If you have ever come across my blog before, it will probably come as no surprise if I tell you that I enjoy coding with F# tremendously. However, there is another reason why I enjoy F#, and that is the Community aspect. One thing we have been trying to do in San Francisco is to build a group that is inclusive, and focused on learning together. This is why we started the coding dojos a while back: one of our members mentioned that while he was convinced from talks that F# was a good language, presentatio[...]
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on 9/21/2014 11:07 AM
I recently saw a tweet from Ryan Riley linking to an article exploring F# performance and floating point processing: This blog post highlighted some perf issues (minor) in #fsharp that surprised me. http://t.co/D2Q6ZtorhW Anyone able to explain? — Ryan Riley (@panesofglass) September 18, 2014 I poked around the code and tested it a bit myself, and … Continue reading Response to "Little Performance Explorations: F#" →
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