Lincoln Atkinson's blog articles

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on 12/6/2014 1:02 PM
Continuing the recent theme of awesome .NET development news, a blog post from Thursday by the .NET team provided more details on the platform's future, ".NET Core." The ensuing comment thread on Hacker News had some nice F# discussion.  One commenter, though, was not a huge fan, and in particular lamented perceived limitations in the F# … Continue reading Extending a 3rd-party API with F# units of measure →
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on 12/5/2014 4:00 PM
Continuing the recent theme of awesome .NET development news, a blog post from Thursday by the .NET team provided more details on the platform’s future, “.NET Core.” The ensuing comment thread on Hacker News had some nice F# discussion.  One commenter, though, was not a huge fan, and in particular lamented perceived limitations in the F# units of measure feature: ...I tried to be excited about units of measure, but there isn't even a way to annotate third-party libraries...source Well that’s just nonsen[...]
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on 11/22/2014 3:18 PM
A while back I came upon a seemingly not-too-difficult programming exercise: Define a recurrence  by Compute . This isn't too hard to code up, using perhaps a recursive function to represent . With normal double-precision floats, as increases, the result converges neatly toward 100. Super! Unfortunately, 100 is not even close to the right answer. This … Continue reading Muller's Recurrence - roundoff gone wrong →
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on 11/21/2014 4:00 PM
A while back I came upon a seemingly not-too-difficult programming exercise: Define a recurrence \(x_n\) by $$f(y, z) = 108 - \frac{815 - 1500/z}{y}$$ $$x_0 = 4$$ $$x_1 = 4.25$$ $$x_i = f(x_{i-1}, x_{i-2})$$ Compute \(x_{30}\). This isn’t too hard to code up, using perhaps a recursive function to represent \(x_i\). With normal double-precision floats, as \(i\) increases, the result converges neatly toward 100. Super! Unfortunately, 100 is not even close to the right answer. This recurrence actually [...]
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on 11/9/2014 11:15 AM
How computationally expensive are various fundamental floating point mathematical operations?  Here's a quick and dirty benchmark, which, although surely quite naive, seems to capture the rough relative cost of a few operations. Motivation This quarter I am taking a course on numerical linear algebra.  Naturally, we are covering topics like the fundamentals of floating point arithmetic, numerical … Continue reading A simple benchmark of various math operations →
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