Phillip Trelford's blog articles

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on 10/6/2013 2:45 PM
Most common .Net testing tools work in F#, but that’s not the end of the story. F# adds many more tools and techniques besides, lets take a look at a few of them: 1) Back tick methods F# lets you write method names with whitespace by escaping the name in back-ticks: let [<Fact>] ``2 + 2 should equal 4`` () = Assert.Equal(4, 2+2) This is also handy when writing step definitions for acceptance tests: let [<Then>] ``I should have (.*) black jumpers in stock`` (n:int) = let passed = (stockI[...]
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on 10/6/2013 1:21 PM
It’s coming up conference season again, also know as autumn, and there’s a bumper harvest of F# related events around the UK and Europe, here’s a not so short roundup: October DDD North 12th (Sunderland, England) F# eye for the C# guy (yours truly) WTF#?! Functional Programming in F#, and why you should care (Grant Crofton) You've learnt the basics of F#: What's next? (Ian Russell) FP Days 24th-25th (Cambridge, England) Developing F# Mobile Applications in the Cloud (Adam Granicz) [...]
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on 10/6/2013 10:13 AM
The Elm programming language has some fun game samples including Mario. Elm’s syntax is quite similar to F#’s so it turned out quite easy to port the Mario sample and use FunScript to compile the F# code to JavaScript: Use the cursor keys to move Mario. FunScript With F# and FunScript you get to use Visual Studio (Windows) or Xamarin Studio (Mac), and get Intellisense over your code and JavaScript libraries via a Type Provider to TypeScript declaration files, which is nice. The sample uses an F# rec[...]
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on 9/25/2013 11:27 PM
Last week saw the second Progressive F# Tutorials in New York held at the Dumbo loft, a great venue in Brooklyn literally under the Brooklyn Bridge. The tutorials ran over 2 days with 2 keynotes: F# in an Open Source World – Don Syme, Microsoft Reseach F# Beyond Windows – Miguel De Icaza, Xamarin & Mono F# is an open source language with a strong open source community and in his keynote Don talked about how companies and individuals are leveraging F#. Miguel’s keynote focused on F# in Mon[...]
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on 9/25/2013 12:27 AM
Thanks to Skills Matter last week saw the first GameCraft game jam event in North America.   The first ever GameCraft was held in Dublin back in February 2012. Since then there have been GameCraft events all over Ireland, with an event in Derry sponsored by Nintendo the week before and a month before that an event at Skills Matter’s HQ in London. This time I took a backseat from game development to help out during the day and take part in the judging of the finished games. The theme for the event was “l[...]
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