Hi Paul,
I have reported the problem here:
Briefly, WebSharper uses F# quotations to perform the translation. In general, the constructor quotations produced by F# are not always correct. We perform some ad-hoc correction logic in WebSharper to try to restore their original meaning in some simple cases, but do not guarantee to be correct in general. Specifically, your example translates incorrectly.
I have reviewed the "correction" code and found a way to improve it so that your example will actually work as written. It involves shifting the Runtime.New
call up the code, so that it replaces r={}
. The change seems harmless with respect to other code, and we will be including this as a fix for your issue in the upcoming WebSharper release.
In the meanwhile, you can consider several workarounds, for example:
1 2 3 4 5 6 7 8 9 10
type Canvas2 [<JavaScript>] (width, height, cellSide, canvasXOffset, canvasYOffset) = [<JavaScript>] let () = let element = HTML5.Tags.Canvas [] let canvas = element.Dom let drawLife () = JavaScript.Log("OKAY", canvas, width, height) canvas?width <- width drawLife ()
Concerning the error "Quotations cannot contain inline assembly code or pattern matching on arrays"
, this is another limitation of F# quotation model for which we have no cure. It usually involves array code and can be worked around by dealing with arrays as sequences. If you post some code that generates this error I can try to help you convert it.
Thanks,
Anton.
Thanks for the help; sorry for the delay in responding. The code that gives the "Quotations cannot contain inline assembly code" when I call a member from the constructor is as follows:
1 2 3 4 5 6 7 8 9 10 11 12 13 14
type Canvas [<JavaScript>] (width, height, cellSide, canvasXOffset, canvasYOffset) as this = [<JavaScript>] let element = HTML5.Tags.Canvas [] [<JavaScript>] let canvas = As<CanvasElement> element.Dom do canvas.Width <- width this.drawLife !currentState [<JavaScript>] member this.drawLife (gameState: Set<int*int>) = gameState |> ignore
This gives me the abovementioned error as a little red squiggly in Visual Studio under
1
gameState |> ignore
I don't even need to use the WebSharper compiler. (Naturally, the actual code was doing something a lot more involved in drawLife, but I got the same error.)
This is indeed a bug, and was filed as such by Anton (a.k.a. toyvo): [link:bitbucket.org]
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I have a class I'm trying to use in a small WebSharper application. The constructor contains several private functions defined in
let
bindings, and then calls them in thedo
binding. In the JavaScript code that WebSharper generates, however, the private functions do not get defined within the scope of the object, but the constructor expects to find them on the object, so the constructor fails. Here is a (stripped down) example; I'm hoping I haven't omitted anything essential:The F# is like this:
Assuming I've stripped down the code correctly, this translates into:
The JavaScript
New
function callsr.drawLife
, whereupon the browser says"TypeError: r.drawLife is not a function."
This also happens if I try to definedrawLife
using a variable binding an anonymous function.I have also tried making
drawLife
a method and calling the member from the constructor. I then get a compile-time error:"Quotations cannot contain inline assembly code or pattern matching on arrays."
This appears to be where the member is trying to reference one of thelet
binding private variables.Is there any way around this issue? I had a working version that was functional, but the result was that the function signatures had a lot more arguments, where the parameters held values that were initialized once and not mutable thereafter. I could avoid passing these around from function to function by assigning them to mutable values at the module level, but then I lose immutability. The nice thing about using a class is that I can pass parameters into the constructor which can't be mutated once they're set.