See also
Thanks Brian, your solve made me change my answer in Stackoverflow.
EDIT: yes, I think defining the new type is better.
But I ask you now, how do I do the matchs I was used to:
1 2 3 4 5 6 7
let contains (position: int*Piece) (board: Position) = let rec loop p board = match board with | [] -> false | hd::tl -> if hd = position then true else loop p tl loop position board
In this case I get the board underline, in the call of "loop", with the fallow error message: This expression was expected to have type (int * Piece) list but here has type Position.
Thank you,
PD
Now it will be
match board with
| Position([]) -> ...
| Position(h::t) -> ...
or alternatively (better)
let contains ... (Position(board)) =
where you pattern-match in the function header and bind 'board' just to the list interior contents of the position (does that make sense?)
To be honest with you, it makes more or less sense...
What I got from your "better" answer was that with | Position([]) I'm doing two pattern-matching here - the first is filtering by Positions and the second is internally filtering if the list is empty or not...
Writing the pattern-match function header is something like mathematically change a expression ab + ac to a(b + c)... That was not the best metaphor but.. :) I believe I understand the concept.
Thanks very much Brian, you helped me a lot!
PD
You haven't defined a new type, just a "type alias". "Position" and "list<int * Piece>" are interchangeable.
If a type alias is satisfactory, then you're done. You might annotate types, e.g.
let board1 : Position = ...
if you like.
If you really want a new type for abstraction/added type safety/documentation, then a common strategy is to use a single case discriminated union
type Position = Position of list<int * Piece>
let board1 = Position( ... )
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Hello guys,
I'm defining a a type to represent a board of my game:
But when I create a list like this:
I create a list of (int * Piece) list, not a Position.
How can I change this? Which is the correct way?
E.g.:
val board1 : (int * Piece) list =
[(1, BLACK); (2, WHITE); (3, BLACK); (4, WHITE);
Thanks in advance,
Pedro Dusso