Offhand I think the problem and solution here are the same as they would be in C# - if your clients and servers are sharing the same code, then you should use 'shared contracts' and not have a svcutil.exe step. Put your contracts in an assembly, and have both clients and servers reference that assembly. (Is there another reason you were using svcutil?)
you should use 'shared contracts' and not have a svcutil.exe step.
Put your contracts in an assembly, and have both clients and servers
reference that assembly. (Is there another reason you were using
svcutil?)
But, if I don't use svcutil.exe, who is going to generate the code that serializes the data types (to be transmitted from the client to the server and viceversa)?
Also, I cannot seem to find any reference about "shared contracts". Could you give me some link?
Thanks again
There's no code needed to serialize the data; by marking up types with DataContract attributes, the DataContract serializer knows how to do it, it 'just works'.
Yeah, it seems too hard to find good docs on sharing contract assemblies. Here are a couple links I found that discuss using ChannelFactory to create clients without needing svcutil:
[link:www.clariusconsulting.net]
svcutil is mostly needed in scenarios where the client and server are different parties, e.g. someone has some web service in the cloud (that maybe they authored with a Java stack), but it exposes WSDL and talks standardized web protocols, and you want to create a C# client to talk to it. Point svcutil at the WSDL and it will generate the client code, which includes the service contracts, data contracts, and proxy classes. But in an internal app (e.g. for your intranet), you can pass code/assemblies around, so you can just put your contracts in mycontracts.dll, and have both your service and your clients reference that assembly and code against that, no code-gen needed.
You rock Brian.
I did not know about shared contracts. WCF is so big I am lost. I was using svcutil just because this is what the chapter I have read wanted me to do. In WCf books, I did not know what to look for. Now you gave me that keyword I should not have problems. Thanks again! [H]
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Hi,
I have a problem with WCF and F#. I am not sure if this is just a problem with F# and casting, or there is some more fundamental mistake.
In my architecture, I have many executables installed in a LAN, each of which must be able to act as a client or as a server, depending on the user's configuration. In particular, the user will configure one executable to behave as server, and the others to behave as clients. The database is centralized and will only be kept on the server; the clients will read the data they need from the server via WCF.
So my application must have functions which behave differently depending on whether the executable is currently configured as a client or as a server. If the application is configured as client, these functions must read from (or write to) the remote database via WCF, whereas, if it is a server, they can directly update the local database. An example of such functions is:
The problem is I cannot write that function. The line marked with "ERROR" above will not compile. The reason is that the method getDataOfFk which I am calling, being generated by svcutil.exe, does not use the "real" types defined in F#, but uses their WCF "clones", which are structurally identical (I believe) but cannot apparently be converted to their F# counterparts. Casting from formula_key to Tabbles_declformulakey with the :?> does not work.
I am looking for suggestions how to approach this problem. Thanks for any help.
____
Additional informations:
here is how I defined the wcf contract:
and here is how I defined one of the data types: