Your code is very inefficient, here is something that I think is better (have not compiled it):
1 2 3 4 5 6 7 8 9 10 11 12
override this.ReadToEnd() = let sb = new System.Text.StringBuilder() let len = 4096 let buffer = Array.create len ' ' let mutable numRead = this.Read(buffer, 0, len) while numRead <> 0 do if numRead = len then sb.Append(new System.String(buffer)) |> ignore else sb.Append(new System.String(buffer.[..numRead-1])) |> ignore numRead <- this.Read(buffer, 0, len) sb.ToString()
Specifically
- don't clone the array with a.[..len-1] when it's the whole thing
- don't use '+' to accumulate a string in a loop, that's O(N^2) - use a StringBuilder, that's O(N)
- don't use the call stack, use a loop (or tail recursion)
Your code is very inefficient, here is something that I think is better (have not compiled it):
- don't clone the array with a.[..len-1] when it's the whole thing
- don't use '+' to accumulate a string in a loop, that's O(N^2) - use a StringBuilder, that's O(N)
- don't use the call stack, use a loop (or tail recursion)
I agree, the code is less than perfect, that's why I am looking at it to begin with, but
1) - I thought the 'slice' op gives you a 'view' over the existing array rather than cloning it - apparently I was wrong
2) - no argument here it shall be changed
3) - isn't the way the this.Read is called a tail recursion? - oh I just realized - it is not.. - or is it?
also even it is cloning the array - why cloning an array of 4000 items takes this long? is there something else happening on top of copying the values?
Some good learning bits here...
1) the value of a slice expression has type 'a array (which means it must be a clone- all arrays are 'concrete')
3) it's not tail recursion, since after the call you still have the "s+<result>" to execute
I've no idea what is 'actually taking that long' (not sure what/how you measured), but if you were reading a huge stream, all this extra allocation could have made the garbage collector go crazy or started thrashing system memory (just guesses).
Some good learning bits here...
I've no idea what is 'actually taking that long' (not sure what/how you measured), but if you were reading a huge stream, all this extra allocation could have made the garbage collector go crazy or started thrashing system memory (just guesses).
Wow... I do now - The way I tried to get a feel on what takes what was that I just stepped through the code in the debugger using F10 while looking at the timer. Not a precise way to measure anything, but you can get an idea, and then take a closer look - or so I thought. Cloning of the array of 4k characters does take over 20 sec - while stepping through the code in the debugger. If you just run it nothing of the sort is happening. I had some other problems there and now as I fixed them the entire thing flies through in under a sec. I am still gonna fix it as you suggested, but cloning never was an issue here.
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Why in the following code
building the string out of array takes over 20 sec?
the value of l here is 4096