Workflows are usefull if you are doing the same thing over and over again (for example in the maybe-"workflow" your do something, get a value and go on in the workflow or get nothing and stop the workflow returning nothing).
Just take a look at the "bind" - you are chaining monads - that means values with additional informations, and this "additional info structure" stays the same, only the value might change (it's rather hard to explain i guess ;) )
Looking at your problem - there is no common structure - only a major strategie to solve common problems. It might be a workflow in the common sense but not in F# (maybe "workflow" was not the best name after all).
Yes, that's a good answer - I mean the bit about "workflow syntax is useful if you're doing the same thing over and over again".
So this isn't a good candidate for a computation expression in the F# sense (computation expression is the name we use in the spec). Instead it looks like you should just use regular functional programming to solve your problem here.
Kind regards
don
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I've got a vague idea to use a workflow to for an API. But, I have no idea how to go about it, or if it's even really a good idea.
I'm writing an optimization library, and my goal is to unify the interaction with various strategies (genetic algorithm, simulated annealing, conjugate gradient, etc.). But, the specifics don't matter too much. Essentially, you have these pieces:
1) a function to optimize
2) a strategy to optimize that function
2a) parameters for the strategy
2b) (optional) communication mechanism for main loop (MailboxProcessor)
So, right now:
I'd like to do something like this:
But, the only examples I find are maybe{} workflows, which don't help too much for more complicated cases:
[link:leibnizdream.wordpress.com]
My question is twofold: First, should I even bother with workflows, or is function composition good enough? Second, how should I go about designing a meaningful workflow?