No. But even if it were you can't use thread static variables with async workflows because you have no guarantee what thread your code is going to execute on. Your options are
- Pass the Random object as a parameter to your async computation (and then be careful not to use it with an async operation that spawns threads).
- Synchronize access to a shared Random object.
- Use or write a thread-safe random number generator.
I don't think the original poster cares which thread gets which rng, just wants to ensure that no rng object is called concurrently from multiple threads, and trying to avoid the syntactic overhead of a module/class to use ThreadStatic.
Here is some code to mull over.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
type Threadsafe<'a when 'a : (new : unit -> 'a)>() = [<System.ThreadStatic>] [<DefaultValue(false)>] static val mutable x : 'a member this.Get() : 'a= if Threadsafe.x = Unchecked.defaultof<'a> then Threadsafe.x <- new 'a() Threadsafe.x type MyThingy() = static let mutable x = 0 let me = System.Threading.Interlocked.Increment(&x) member this.Which() = me let thingy = new Threadsafe<MyThingy>() let ptasks = seq { for i in 0 .. 5 -> async { return thingy.Get().Which() } } let results = ptasks |> Async.Parallel |> Async.Run printfn "%A" results
That is exactly what I was looking for as indeed, I don't care which random number generator gets used by which thread.
Cheers, J
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Hi,
I'd like to run parallel async operations where I have a per-thread static object (in my case a random number generator. Something along the lines of the code below; but then where ThreadStatic doesn't only apply to fields but also local variables. Is that possible?