In F#, nearly everything is an expression, so for example
i <- i + 2
is an expression, that when evaluated, updates the mutable variable i and results in the unit value "()". So you can say
let x = i <- i + 2
and x has type unit. Similar, if-then-else is an expression you can say stuff like
let nextN = if N%2=0 then N/2 else 3*N+1
where both the 'then' and 'else' branch resolve to numbers. In your code, the 'then' and 'else' branches have different types, which is not allowed. (Note also there is no 'return' statement that would let you 'return false' and break out of the while loop early. The recursive version is easy to code and will more easily allow you to write an efficient early exit, if so desired.)
Here is another version without recursion:
let checkPrime2 n =
seq { for i in [2..(n/2)] do
if i*i < n then yield i }
|> Seq.exists (fun m -> n % m = 0)
|> not
Note that I'm not sure if you can tell the seq - builder to exit (normaly you will want to stop the seqeuence if i*i >= n - so I do the test and only yield if i*i < n - to save some iterations I only test values up to n/2 - so you run the % - test for all numbers up to sqrt(n) but blow some CPU time by just going up to n/2 without doing something)
If you are not familiar with seq-Constructors: the seq { ... } just constructs a Sequence of values from 2 to sqrt(n) - this sequence is passed to the Seq.exists function that searches for a value in the seqence that satisfies n%m = 0 and stops as soon as it has found any - this of course tells you if n is NOT a prime so I just have to negate the answer with the "|> not" (put the previous value into the boolean not function)
Maybe you can help me too: how can I get my codeblocks in there without the nasty empty lines ??
The Problem is, that a if .... then ... else ... statement must return a value of the same type in each branch. But you don't really need a return statement - the structure is that you can put a bunch of expressions in there but you have to take care that each expression but the last has type UNIT meaning no return value at all - the result of the last statement is then returned.
In your example the then branch returns a boolean (false) and the else branch returns UNIT (because i <- i+2 doesn't return anything.
This might look like a major lack of the language because you can't write "efficient" code like you used to (for example you are trying to leave the while loop early to make faster code).
F# is not really meant to be played with low-level optimization ... saying that here is a simple way to get your code running:
let checkPrime3 n =
let mutable i = 3
let mutable cont = true
while i*i < n && cont = true do
cont <-
if 0=n%i then false
else i <- i+2; true
done
cont
Please note that my syntax need the #light switch ;)
Of course this is NOT functional style and looks somewhat ugly so you might want to write
#light
let checkPrime n =
let rec innerCheck n m =
if m*m >= n then true else
if n % m = 0 then false else innerCheck n (m+1)
innerCheck n 2
so this uses recursion but is almost the same as your are trying to do - hope this is helpfull
That explains it - thanks for the help, everyone.
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Hi - I'm trying to learn F#, and while rewriting a Python script I wrote a naive algorithm to do prime checking. the code is
let checkPrime n =
let mutable i = 3
while i*i < n do
if 0=n%i then false
else i <- i+2
done
true
the number is not divisible by 2 in the script so that is what that is not in the function. I get a warning on the 'then false' line saying that it's a boolean when it should be a unit. I then get an error on the else i <- i+2 line saying that I have a unit when I should have a boolean. I can implement this recursively fairly simply, but it seems like this structure is simple enough that I must be missing something important here.