If you want to draw multiple points, you should use
1 2 3 4 5 6 7 8 9 10 11 12
let form = let temp = new Form() temp.Resize.Add(fun _ -> temp.Invalidate()) let mutable x = 0 let mutable y = 0 let hexPoint = Hex (x, y) temp.Paint.Add(fun e -> e.Graphics.DrawPolygon(Pens.Red, hexPoint)) for i = 1 to 10 do x <- x + 80 let tmpHexpoint = Hex (x, y) //temporary variable temp.Paint.Add(fun e -> e.Graphics.DrawPolygon(Pens.Red, tmpHexpoint)) temp
By default, variables are not mutables. If you wanted to make hexpoint variable, you should have defined it with ref
1
let hexpoint = ref <| Hex(x,y)
But by doing so, your drawing would have failed because all polygons would refer to the same set of value (i.e. the ones in the last value assigned to hexpoint)
Hope this helps
Thank-you!
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I wrote this F# snippet and I had an error!
open System.Drawing
open System.Windows.Forms
let Hex (x, y) =
let point1 = new Point(x, y)
let point2 = new Point(x + 20, y)
let point3 = new Point(x + 40, y + 20)
let point4 = new Point(x + 60, y + 20)
let point5 = new Point(x + 80, y)
let hexPoint = [| point1; point2; point3; point4; point5; |]
hexPoint
let form =
let temp = new Form()
temp.Resize.Add(fun _ -> temp.Invalidate())
let mutable x = 0
let mutable y = 0
let hexPoint = Hex (x, y)
temp.Paint.Add(fun e -> e.Graphics.DrawPolygon(Pens.Red, hexPoint))
for i = 1 to 10 do
x <- x + 80
hexPoint <- Hex (x, y)
temp.Paint.Add(fun e -> e.Graphics.DrawPolygon(Pens.Red, hexPoint))
temp
Application.Run(form)