This is a common request/suggestion, and it is definitely on our radar, but implementing mutually recursive compilation units may be hard to tackle, so I think it's still unclear if/when we'll address this. We'll consider your voice as another "+1" asking for this feature, though.
Thanks, Brian
I understanding that this must be really hard to implement because of the way type inferencing works, and all ML like languages that I know of have this limitation/feature, but it would be really nice if this restriction would be lifted from F#.
Best Regards,
Gustavo Guerra
Count me in too, please :)
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Sorry, if this is an "old" question, but are there any plans to remove the restriction of mutually recursive types to have to be defined within the same file using "and"?
I am a strong proponent of the "one class per file" idea, even though the F#-classes have a tendency towards being much shorter than their C#-counterparts.
Although it is generally preferable to have dependencies between classes only in one direction, mutual dependencies can not be guaranteed to be avoidable.
(And yes, my Background is mainly object oriented still.)
I am aware that this would imply the need of possibly mutually dependent files and, in particular, a lift of the "Expressions in a file can only refer to definitions of files 'above' the current file" restriction, which I would happily add to the cart.
What are the status/plans on this? These restrictions seem intentional although I always have, based on the considerations above, seen them as some kind of language maturity problem instead of wishable language concepts.