Hi,
On F# mailing-list, Don Syme wrote:
Around March last year we got permission to release the compiler and
library source on CodePlex under MS-PL. We still plan to do so at some
point, so my apologies for the delay.
However, in the process of looking at making the source code release, we also got approval to take F# through productization. This has given us a unique opportunity to clean
up and simplify the language and libraries and re-jig the Visual Studio
tools. I guess it's fair to say that this is occupying all of our
attention right now. Many of the results of this on the language side
were released in F# 1.9.4
As a result, we've decided to delay making an MS-PL publication of the
source code until that process is complete. There's no really deep
reason for this except that each public source code release does take
us time.
MS-PL is a permissive license, compatible with GPL.
Problems with Mono should be fixed in the next release.
Laurent.
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I'm not sure if this is the best place to ask this question, but my concern is as follows...
With the eminent "productization" of F# by Microsoft, does this mean those of us using F# on Linux and/or Mac will be left out in the cold? I ask because, currently, parts of F# (ex: FSI) need to be patched and recompiled to run correctly on non-microsoft platforms. Does anyone know if this will change when F# becomes an official product? Most Microsoft products are distributed under a special license, which does not (as I understand it) allow source code to be patched and recompiled. Can anyone shed light on this subject?
Thanks.