Hi Daniel,
The behaviour does seem a bit strange, calling form.Invoke should be enough to get you back to the GUI thread. The only thing I can think of is that your snippet does not show were "form" created, if this was created on another thread then that could be the problem.
However you should really need to interact with the Application object from within fsi, that should all be taken care of by fsi in the background. You should be calling form.Show() to launch forms. You should really need a timer to call Application.DoEvents as events are process by the GUI thread when ever it is "idle" - its only if you are doing something computationally intensive on the GUI thread that you should need to call it.
The easiest way to resolve this is probably to use a System.Windows.Forms.Timer instread. This timer is guaranteed to be invoked on the GUI thread so gets rid of these sorts of problems.
Cheers,
Rob
Hi Robert,
Thanks for the swift reply. Congrats on the book - yours and Don's are on their way to me at the mo. Looking forward to Jon's too.
I amended the SimpleForm demo with your recommendation so:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
#light open System open System.IO open System.Windows.Forms open Printf // Create a form and set some properties let form = new Form() form.Text <- "My First F# Form" form.Visible <- true let menu = form.Menu <- new MainMenu() let mnuFile = form.Menu.MenuItems.Add("&File") let mnuiOpen = new MenuItem("&Open...", new EventHandler(fun _ _ -> let d = new OpenFileDialog() in d.InitialDirectory <- "c:\\"; d.Filter <- "txt files (*.txt)|*.txt|All files (*.*)|*.*"; d.FilterIndex <- 2; d.RestoreDirectory <- true; if d.ShowDialog() = DialogResult.OK then match d.OpenFile() with | null -> printf "Ooops... Could not read the file...\n" | s -> let r = new StreamReader(s) in printf "The first line of the file is: %s!\n" (r.ReadLine()); s.Close(); ), Shortcut.CtrlO) mnuFile.MenuItems.Add(mnuiOpen) // Added Forms.Timer and form.Show() let timer = new Windows.Forms.Timer(Interval = 1000) timer.Tick.Add( fun _ -> Application.DoEvents() ; print_endline <| "tick: " + DateTime.Now.ToString(); ) timer.Start() form.Show()
Running VsFsi (making sure to #q;; if already loaded) I executed every line with Alt-Enter. The form is created and shown and the VsFsi window shows this:
> tick: 07/12/2007 15:29:07
tick: 07/12/2007 15:29:08
tick: 07/12/2007 15:29:09
tick: 07/12/2007 15:29:10
;;
> tick: 07/12/2007 15:29:27
tick: 07/12/2007 15:29:27
tick: 07/12/2007 15:29:28
tick: 07/12/2007 15:29:29
tick: 07/12/2007 15:29:30
tick: 07/12/2007 15:29:31
tick: 07/12/2007 15:29:32
tick: 07/12/2007 15:29:33
At the 4th second I place my mouse over the newly created form and see the hour-glass. At the same time the timer stops ticking. Neither the form or the timer are working now. Not until I enter ;; into VsFsi whereupon the tick starts up again. (You can see a pause of 17 sec between placing the cursor over the form and typing ;; into VsFsi.
I then navigate to File -> Open, then press Cancel. The dialog stays open and hangs, and the tick stops again. Typing ;; into VsFsi once again free up the dialog and start the tick again. Now I am able to File -> Open -> Cancel without hanging the message loop or stopping the tick.
Any further ideas here would be most welcome.
Warm regards,
Daniel
Hi,
I would be very grateful if anyone could verify whether or not this behavior is expressed when running the SimpleForm demo from within Visual Studio. This could help me figure out whether this problem is to do with my system configuration or whether this is a problem with the distribution. Without a solution I'm finding it difficult to demonstrate F# as an interactive visualization platform and potential replacement for Matlab / R.
Many thanks for any assistance in this,
Daniel
Hi Daniel,
Sorry for the slow response, I missed your orginal reply. I've played arround with the listing you provided and was experincing the same problem as you, with or without the timer, which shouldn't be necessary. The problem seems to come from setting the "form.Visible <- true" to show the form then dynamically adding the menu. I don't why this should be the case but the following listing seems to work without problem:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
#light open System open System.IO open System.Windows.Forms open Printf // Create a form and set some properties let form = new Form() form.Text <- "My First F# Form" let menu = form.Menu <- new MainMenu() let mnuFile = form.Menu.MenuItems.Add("&File") let mnuiOpen = new MenuItem("&Open...", new EventHandler(fun _ _ -> let d = new OpenFileDialog() in d.InitialDirectory <- "c:\\"; d.Filter <- "txt files (*.txt)|*.txt|All files (*.*)|*.*"; d.FilterIndex <- 2; d.RestoreDirectory <- true; if d.ShowDialog() = DialogResult.OK then match d.OpenFile() with | null -> printf "Ooops... Could not read the file...\n" | s -> let r = new StreamReader(s) in printf "The first line of the file is: %s!\n" (r.ReadLine()); s.Close(); ), Shortcut.CtrlO) mnuFile.MenuItems.Add(mnuiOpen) form.Show()
Strangely I can dynamically add controls to the form once shown without problem:
1 2
form.Controls.Add(new TextBox()) form.Controls.Add(new TextBox(Top=50))
Cheers,
Rob
Hi Robert,
I really appreciate the response. Sorry to ask again, but could you also verify that the GUI hangs once again when clicking Cancel in the File Open Dialog.
I guess I'll have to live without the dynamic visualization part of the F# story for the moment - there's still plenty to tell. I'll email fsbugs and keep this thread up to date with any further findings.
Warm regards,
Daniel
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Hi,
First let me say that F# has a new acolyte. I've thoroughly enjoyed the dynamism, depth and productivity this new platform has to offer. So to my question.
When creating an instance of Windows.Forms from within Visual Studio F# Interactive (VsFsi) the window hangs showing the hour glass until a further command is entered into VsFsi. Even an emtpy command ;; will allow the form's message loop to start. The form will then behave normally until it is required to callback into a function defined in the top-level. This will cause it to hang again until a further command is entered into VsFsi. I have tried a few workarounds to this threading issue.
Here I attempted to cause the gui thread to run the Application.DoEvents() function, but this did not succeed.
I tried to use Jon Harrop's suggestion to start a new Thread, but that didn't work.
[link:fsharpnews.blogspot.com]
I also tried to create a Timer that called the top-level's fsi.EventLoop.Invoke() function with the doevts delegate as its argument, but to no avail.
This affects the SimpleForm demo and many of my own projects, but not the famous DirectX demo. I should also clarify that forms created in the fsi.exe top-level and in compiled executable work fine.
Has anyone else noticed this behaviour? Is there a recommended way to create forms from within VsFsi? I very much hope I find a workaround to this and will report any progress.
Many thanks,
Daniel