Hi Julien,
You have an optimistic idea of 'very slow' because the F# code never terminates. [:)]
The problem is with this line
1
let x = SHA1.hash x
In C++ this code assigns to the variable x. However in F#, since variables are immutable, this line creates a new variable x that shadows the old variable x. Since you're copying C++ code it would seem reasonable to use a mutable local variable here.
1 2 3 4 5 6 7 8 9 10 11 12 13 14
let standard_generate_fast_set n = let allowed = HashSet<int>.Create() let mutable x = let ip = [|80uy;4uy;4uy;0uy|] Array.append ip [|for i in 0 .. 19 -> 170uy|] let count_pieces = 1313u let a,b,c = 256u*256u*256u, 256u*256u, 256u while allowed.Count < n do x <- SHA1.hash x for i in 0 .. 4 .. 19 do let y = uint32 x.[ i] * a + uint32 x.[i+1]* b + uint32 x.[i+2]* c + uint32 x.[i+3] let idx = y % count_pieces allowed.Add(int idx) allowed
Thank you! I have tried your version and it indeed works gnice and fast.
====
In C++ this code assigns to the variable x. However in F#, since variables are immutable, this line creates a new variable x that shadows the old variable x. Since you're copying C++ code it would seem reasonable to use a mutable local variable here.
However, I don't understand why shadowing the "x" variable prevents the function from "ending". The resulting hash that is used afterwards should be the same in both cases (ie whether overwriting the old variable by creating a new one, or by using the mutable assignment) shouldn't it ?
Many thanks,
Julien
It doesn't overwrite the old variable. There are two immutable variables that happen to have the same name but they are still distinct.
1
let x = SHA1.hash x
The x on the right-side refers to the x that was previously declared. The x on the left-side defines a new variable. Any occurance of x in the scope of this let will refer to this newly defined x and not the outer x.
It is like in C# how in a method you can declare a local variable that has the same name as a field of the class. The local variable shadows the field but they are still separate and unrelated variables.
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Hi, I have a question regarding an algorithm used in BitTorrent's Fast Peers Extension (see [link:www.bittorrent.org] )whose C++ version is given as :
Example results generated by this function:
The info hash is thus [|for i in 0 .. 19 -> 170uy |] in the following example.
Any idea of what could be wrong and explain such slowness ?
Thank you very much