It's also possible to use .NET to parse an XML document into a .NET object that represents it (presuming you create a .NET class of a matching structure) using XmlSerializer ([link:msdn2.microsoft.com]). XmlSerializer is itself very C#-ish, so I'd have to think more about a natural way to do this in F#, but it is a quick and easy way to decompose XML into an AST (albeit a sort of weird one, if you're used to the OCaml/F# approach you showed).
Just a thought. :)
You might like to consider using active patterns to dissect XML documents. This provides the benefits of F#'s powerful pattern matching facilities applied directly to the DOM tree, i.e. without having to copy the data.
This technique was described in one of the earlier F#.NET Journal articles.
Could you maybe provide a small example demonstrating how the code would look like? Would the whole approach in your opinion be easier, terser or more efficient than the code posted above?
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I've developed a small example script which parses a toy XML document description language into an abstract syntax tree using the XmlReader class from .net. The script also contains a printer function that produces html output from the syntax tree. I hope it is of use to other F# users.
XmlReader is an XML reader that provides fast, non-cached, forward-only access to XML data. Although it is normally a bit less convenient to use than the DOM-based XmlDocument it seems to be the proper choice for a parser which builds its own document tree. Due to the expressive power of F# the direct use of its interface is confined to a few lines.
The parser is combined from smaller parser functions that call each other recursively. The pattern matching and function currying capabilities of F# make the definition of the parser particularly easy. I hope the approach is general enough to be easily extended to cope with more complex XML markup.
HashMultiMaps or System.Collections.Generic.Dictionary might be more appropiate data structures for what I'm currently using Map for, but swapping out the data structure should be trivial.
Any comment or criticism on the code is very welcome. I'd especially appreciate any suggestion on how I could conveniently get rid of the impure use of refs in parseDocument [I'm using the ref's to circumvent F# restrictions on recursive data definitions].
Stephan