I see no type-safe way to do this elegantly in .NET or in F#.
I at least chose the redundant way, where I have a fairly large F# library which contains lots of useful extensions to the F# modules (among them, Option.append
), and I added a reference to this library in all my (new) F# projects.
Yes, you need to write lots of code, and sometimes copy-paste code and then edit, but you do it only once.
Hi Ramon, I invite you to contribute your extensions to FSharpx.
It's obvious by now that the F# std lib, even with PowerPack, is simply too basic for many applications. As a community, we need to stop writing ad-hoc snippets and pool our efforts to create a true quality base library we can all agree upon. Otherwise F# will never really take off.
Cheers,
Mauricio
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I have been trying to work out an easier way to accomplish the same idea as monoids but bypassing the entire construct. It struck me that this shouldn't be that difficult. In fact, using inlines and statically resolved type variables would be really easy if only each type had the appropriate methods. Unfortunately, they don't always. So I attempted to use F# extension methods to add on those missing methods.
From FSI:
Clearly, extension methods don't get me what I want. I realize that extension methods work differently than just rewiring the existing type, but is it possible to achieve this same effect in F# today? If not, what about F# 3.0? The ability to extend a type and then use that extension within statically resolved inline functions would be a huge help.
My current solutions today are to blow up my api to pass in a "Monoid" type (ugh) or copy entire sets of module functions to work with any unique set type.
My real goal is something of this sort (from a local copy of the FSharpx project):
This compiles, but it's ugly, and I haven't gotten it to actually work. Also, the fact that I now have a wrapped type is really annoying. I really just want to add Append to Option or List. I also tried a static member variation:
Any thoughts on a way to do this? (This latter version doesn't compile, by the way.)