Did you know you can write
1
let FormatFireball (Nonterminal.Firebal(name, damages)) = ...
Moreover, your discriminated union looks a bit flat. What about
1 2 3 4 5 6 7
type Round = Round of int * ActionOrFollowup list and ActionOrFollowup = | Action of ... | Followup of Exertion and Exertion = | ExertionOK of ... | ExertionFail of ...
and so on...
The union should match your grammar, I don't understand why that's difficult.
Followup: after some thought, it seems likely that discriminated unions are probably the root cause of the problem here. My current plan for refactoring is to promote Round, Fireball, etc. to concrete classes in OO style (CFG productions will be expressed as different ctors, e.g. Fireball(TakeDamage list)). The nice thing about discriminated unions is that they are automatically compatible with patterns--but in F# I can just define corresponding active patterns for each concrete class.
I may post more details after I get it working but that's the basic notion.
-Max
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For my application (fantasy combat simulator), one of the outputs I receive is a tree-structured event stream that the user will use to understand what happened and why, like so:
Now, it turns out that although I can easily construct a context-free generative grammar for the event stream, it is not so easy to impose a type system that matches the grammar. So I end up with discriminated union that looks a lot like dynamic typing:
Now, all of this is okay for now. However, in some cases I know for sure what type of Nonterminal a given function is expected to handle, and I wish there were a way to express this as a type constraint, mostly for the sake of documentation but also so I don't have to re-decompose:
The perplexing thing is that reflection shows that there really is a Nonterminal.Fireball class at the CLR level, so presumably C# could write a FormatFireball method... but apparently F# can't. Is there any way around this problem or am I just stuck with doing pattern matching inside FormatFireball?
-Max