Community for F#

Blog articles of Community for F#

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on 10/1/2014 7:14 AM
As a former competitor in Texas’ UIL Computer Science competition, I thought I would check in and see how it had evolved. I have a desire to, at some point, try to spend some volunteer time at a local high school working with Computer Science students, and I thought this might give me a view […]
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on 9/24/2014 3:15 PM
DISCLAIMER : as always, you should bench­mark against your pay­load and use case, the bench­mark num­bers I have pro­duced here is unlikely to be rep­re­sen­ta­tive of your use cases and nei­ther is any­body else’s bench­mark numbers. You can use the sim­ple test har­ness I cre­ated and see these exam­ple code to bench­mark against your par­tic­u­lar [...]
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on 9/21/2014 5:40 PM
If you have ever come across my blog before, it will probably come as no surprise if I tell you that I enjoy coding with F# tremendously. However, there is another reason why I enjoy F#, and that is the Community aspect. One thing we have been trying to do in San Francisco is to build a group that is inclusive, and focused on learning together. This is why we started the coding dojos a while back: one of our members mentioned that while he was convinced from talks that F# was a good language, presentatio[...]
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on 9/13/2014 11:18 PM
Let’s face it, @fsibot in its initial release came with a couple flaws undocumented features. One aspect that was particularly annoying was the mild Tourette’s syndrom that affected the bot; on a fairly regular basis, it would pick up the same message, and send the same answer over and over again to the brave soul that tried to engage in a constructive discussion. I wasn’t too happy about that (nobody likes spam), and, being all about the enterprise and stuff, I thought it was time to inject a couple mor[...]
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on 9/13/2014 4:36 PM
On application monitoring In the Gamesys social team, our view on application monitoring is such that anything that runs in production needs to be monitored extensively all the time – every service entry point, IO operations or CPU intensive tasks. Sure, it comes at the cost of a few CPU cycles which might mean that [...]
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