Yes, the OCaml object system is structrual, while the F# and .NET object systems are nominal.
In principle member constraints can be used in the way you describe. However, member constraints are really only currently for use in the F# library, particularly for operator overloading. So using them extensively is not recommended. This is also because of the restrictions related to inlining, which in particular means member constraints can't be associated with the type paramaters of classes.
Your second example needs to be
1 2 3 4 5 6
let x = new DoingFoo();; (x :> IFoo).exec() ;;
That is, interface members aren't automatically visible on class types - the interface must be explicitly revealed.
Re #light: yes, a detailed set of rules is in progress, and the particular problem with "else" that means that the following block does not need to be indented has already been noted. Please send us bug reports of any oddities.
Cheers!
don
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Hi,
I have a few questions :
regarding objects, it seems that, contrary to OCaml where there's no real inheritance but subtyping instead, classes in F# are dealt in a hierchacical way rather than in a structural way, i.e.
won't yield compatible classes. I was thus wondering if there was a way to have something like this :
applied to classes with non-static fields, like :
which would be equivalent to OCaml's
================================================
Secondly, regarding interfaces, I was wondering why the following won't work :
================================================
Last, using the
#light
syntax, it seemed that some declarations needed the following blocks to be offset (I think it was type foo = interface ... end) while others (e.g., if... then...else were fine with aligning). Are there some rules as to the offset required by the different parts of the syntax ?Thanks a lot !!!