NOTE: When I started this, my intent was to use "deserializing" as an example of parsing, building on FParsec. Currently, the "language" is so trivial that I didn't need a full-blown parser, so I don't use FParsec yet.
The lexer simply trims & counts the indentation at start of line, then splits tokens at blank spaces.
The parser simply constructs a tree of lines based on the amount of indentation, with a list of strings for the tokens on a line.
The type of expected object is used as a schema to consume tokens. Each child starts on a new line. Currently there is slightly messy logic to handle the first child being on the same line as parent/head token. I expect to instead make a tree-transformer that takes the original lexed tree and puts it into canonical form (any tokens on the head line will be moved to a separate child line). The schema-driven code then can be simplified, as it will only see this canonical representation. [The XML version will be refactored to do XML -> canonical tree, and then share the schema-driven phase.]
Conversely, "serializing" will be changed to generate a canonical tree (each child being a child node); this tree will then be used to drive XML output, or will be transformed to the more compact first-child-inline form to drive Terse output.
Compared with doing this in C#, the most interesting change [besides using pattern-matching], is the maintenance of "SerialState" in an immutable object. The serialization state has two parts: (1) boolean flag: at first token of head line versus in middle of that line [the "messiness" due to working with inline children]; and (2) the current indentation depth. Whenever state changes, a new immutable SerialState object is returned. While this could be done in C#, requiring "mutable" on any declaration that is allowed to change value helped me shift thinking to a non-mutable solution. This in turn allowed me to keep separate several different related states, so that I passed along to children or to helper functions the correct state -- and didn't inadvertently contaminate the parent's state. This is the clarity I was hoping for from a functional language. And this didn't require warping the program flow into some unfamiliar form -- it still reads very much like it would if written in C#.
I use local mutables in some functions as a convenience, but these don't escape scope; they are logically equivalent to a non-mutable sequence of induction (x[i ], x[i+1] = f(x[i ]), ..) so are functionally sound.
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As a step towards creating Domain Specific Languages, I've created the beginnings of a textual form for entering or storing data. This is a terse form; that is, there is much less to type than an XML representation. It uses a simple indentation rule to show nested values.
Using the same example as "Using Reflection to Serialize F# data types to/from XML" [link:cs.hubfs.net]
// F# structure
And (Out2,[|Prim In 1; Extd (Thru (1,2),Prim In 1)|])
== Terse output =>
And Out 2
. FlowBox[]
. . Prim In 1
. . Extd Thru 1 2
. . . Prim In 1
NOTE: the indentation can also be done with spaces. Each level deeper simply has to have more (spaces and/or periods) than the previous level.
Comparing this to the XML version in the other thread, note that Terse allows the first child to be on the same line as the parent, as long as the child only uses simple values. E.g. "Thru 1 2" has parent "Extd".
Level indentation ambiguity is avoided simply by requiring any child that needs further nested lines to start on its own line (not allowed to be on same line as parent).
Also, it became clear that having a schema means the names don't need to be qualified; e.g. "FlowBox.And" is now simply "And".
See attached code if interested. Similar to the XML code; plan is to refactor both to share the common logic.