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Note: I just found that Robert did a similar thing (in C#) in august using Mono [:)]
Note: the files for building F# msbuild task are in the attached file.
F# does not ship (yet!) with support for msbuild, the standard tool used by .NET languages for building systems. It is a MS version of Ant, or a modern Make, or whatever else you prefer to look at it. If you have a look to .csproj files you'll find out that Visual Studio is simply defining the building process as an XML file that can be built on the command line using msbuild. If you download sandcastle, the documentation generation system for .NET languages you'll end up fighting with lots of msbuild files. F#, however, uses its own format in Visual Studio projects and you can use msbuild but you have to use the Execute element to run explicitly the compiler instead of using a more stylish <Fsc .../> tag.
As an excercise I wrote a so called task for fsc, that is something is used by msbuild to provide the <Fsc .../> tag in msbuild files. And now I'm able to express the building process of my F# applications using msbuild when not using Visual Studio.
After some code spelunking and heavy use of Reflector I found out that in what can be now considered a traditional interpretation of Xml files, msbuild associates classes with XML elements. Thus the <Csc .../> task that can be found in C# project files is simply a class. The problem has been to figure out how to write such a class, and what interfaces were requested to integrate in the msbuild object model.
The following is the source code for the Fsc task:
As you can see I've simply derived a class from ManagedCompiler and overridden a number of properties. The code simply mimicks the code of the C# build task and rewrites the input arguments in the correct form accepted by the F# compiler.
Msbuild requires tasks to be installed in the GAC, thus you have to create a key using sn:
sn -k fscbuild.snk
now you can compile the task as follows:
fsc -r Microsoft.Build.Tasks.dll -r Microsoft.Build.Framework.dll -a --keyfile fscbuild.snk -o fsc.build.dll fsc.fs
> elevate gacutil /i fsc.build.dll
Note that I use the elevate powertoy on Windows Vista to be able to write in the GAC and cross the UAC barrier.
Since there is no standard location for finding the F# compiler I followed .NET conventions and read a well defined key within the registry that can be loaded using the following REG file:
REGEDIT4
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NETFramework\v2.0.50727\AssemblyFoldersEx\Microsoft.FSharp]
@="c:\\Program Files\\FSharp-1.9.4.10\\bin\\"
"Description"="FSharp Compiler and Libraries"
I expect that this will be available in further releases of the language.
Now you can use the <Fsc .../> task for building the task itself. I followed the lines of C# and introduced the Microsoft.Fsharp.targets file containing common instructions to be included in F# build projects: