fsx is F# script: [link:blogs.msdn.com]
I know, but .fs can realize the same function as .fsx, interactive executing. My understanding is that .fsx is redundant because anything .fsx can do can be also done by .fs, why we need one more file type, for what?
The default settings don't allow usage of things like #r for referencing inside a .fs file.
It's just a useful tool to allow saving some snippets and scripts for execution in F# interactive only, that the poroject system knowns about. It's not compiled into a dll for example. I usually use it to store tests and some example input.Kurt
Agreed, its quite convient to have a speration between stuff you only want to execute interactively and the stuff you want to compile.
Rob
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there are two kinds of files are supported by F#.
I am not clear why .fsx is required?
any advantage or new features for .fsx compared to .fs file?
thanks