Don't you want
let seq = seq {
while enu.MoveNext() do
yield enu.Current }
or you will start by repeating the last value. If you are peeking into the enumerable to see where to continue from then to avoid the ref var how about.
let seq = seq {
yield enu.Current
while enu.MoveNext() do
yield enu.Current }
I think I was trying too hard to use recursion - there's always this kind of solution:
let convertEnumeratorToSequence (x: IEnumerator<'t>) =
seq {
let continueProcessing = ref true
while !continueProcessing do
yield x.Current
continueProcessing := x.MoveNext()
}
would this have 'unexpected' side effect ?
The standard F# sequence is sort of 'immutable' in the sense that it can be passed around and consumed multiple times.
this seems to be limited to 'once off' consumption ?
Yes; you can make a LazyList out of that and then return the LazyList (upcast back to a seq) to fix it so that the original enumerator is traversed at most once, but you can create any number of 'seq's out of it.
Yes; you can make a LazyList out of that and then return the LazyList (upcast back to a seq) to fix it so that the original enumerator is traversed at most once, but you can create any number of 'seq's out of it.
Something like this?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
let convertEnumeratorToSequence (x: IEnumerator<'t>) = let result = seq { let continueProcessing = ref true while continueProcessing.Value do yield x.Current continueProcessing := x.MoveNext() } (LazyList.of_seq result :> seq<'t>)
Also you can try this:
type EnumerableEnumerator<'a>(enumerator)=
interface IEnumerable<'a> with
[<OverloadID("generic")>]
member this.GetEnumerator(): IEnumerator<'a> = enumerator
[<OverloadID("non-generic")>]
member this.GetEnumerator(): IEnumerator = enumerator :> IEnumerator
This can be used multiple times, but not at the same time.
BTW, how to format F# code here?
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If you've moved partway through a sequence using MoveNext, and you'd like a sequence that contains the remaining items, is there a standard way to get it?
This works:
let rec convertEnumeratorToSequence (x: IEnumerator<'t>) =
seq {
yield x.Current
match x.MoveNext() with
| true -> yield! convertEnumeratorToSequence x
| false -> ()
}
But yielding a new sequence for every step seems overly expensive. Is there a better way to do this?