Thanks for the replies!
Yeah this part is very important that it is as fast as possible, so decided to go with the ugly version for now.
Also glad to see a fellow companion who likes statistics, not a lot of us around! ;)
Adam, I tried that and it did reduce the problem somewhat. That's what got me thinking that it might be the double lookup being one of the problems with the pipeline version.
Can you reduce <bunch of math>
to a simple computation or a constant and see how that changes things?
Glad to know you are using F#! I myself studied economics (statistics was the essential part) before moving on to coding F#. Statistics is fun!
F# is not terribly good at eliminating abstractions (as compared, to, say, GHC Haskell) so hand-written versions are typically a lot faster. The question is - is this part of the code really critical for overall performance? If yes, I would just use the ugly version.
I cannot spot any obvious deficiencies in the pipeline version. It does do more memory allocation, but if "<bunch of math>" takes enough time it should be negligible.
Have you tried running with `#time` and looking at GC statistics?
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Hey,
I like to note in my posts that I'm not a programmer, I'm a statistician using F#, Python, R etc in my work so be lenient with my below average programming skills ;)
I have a problem which I'm trying to solve using pipelines in F#, but I can't get it as efficient as by using an uglier method.
Basically what I'm doing is taking a dictionary, filtering out the elements which the dictionary has in common with an external dictionary and summing it all together.
The code with pipeline looks like this:
The code is intuitive, but it's much slower than the uglier:
The latter version is a lot faster than the pipeline version, and I suspect it may have to do with me doing a lookup in the
<bunch of math>
since I use values fromextObj.dict
there as well, and I do a lookup in the same dictionary in the filter step in the pipeline.It should be added that the
<bunch of math>
includes lookups in bothextObj
andobj
, as well as some other dictionary lookups from dictionaries within the key (which is an object).Do you have any guesstimate what's slowing down the pipeline?
I ran a performance wizard from VS 2010 and the
sumBy
step is the heaviest line.Thanks in advance